In part one we have seen the
cause , effect and solutions on Transportation and Inventory wastes , in this
post we are going to look in to some more wastes.
Motion :
Cause
:
As we have seen in my previous post the Transportation waste which deals with movement between processes, Motion is
similar to transportation but it’s within a process, it may be between two
machines or two work stations or between two departments. It’s a common waste
both in manufacturing as well as service industry.
In manufacturing, motion is
easy to see. It occurs when a material, tool or person moves. The
shorter the movement, the faster the process will be and the more efficient the
process. Some activities naturally have large amounts of motion built
into them. For example, a warehouse pick operation requires an employee
to visit different locations to fill orders. If the worker visits
locations randomly, the motion between pick locations can be huge. If the
pick routing is optimized, the worker will always move to the next closest pick
location. (Note: Some may consider this movement transportation instead
of motion since the worker is travelling between operations. For this
example, the warehouse is defined as the work centre and the movement is
defined as motion within the process. Either view could be considered
correct.)
In an office environment,
motion is more subtle. Work is often completed with a computer. The
motion isn’t a physical motion. Instead, the worker must navigate complex
file structures and computer programs that make it difficult to complete basic
activities. Motion is typically a result of the physical design of a
system. Some architectures place essential elements far apart, requiring
a machine or person to move between the locations. In some cases, this is
a result of efforts to make a process safe. For example, an operator may
be required to leave an area before cycling a machine so that the machine doesn't impact the operator. In other cases, the designer didn't adequately consider motion when setting up the process.
In an office, motion can occur
in a number of ways. It can result for the organization of files and
materials on a desk. It can result for the computer file structure.
It can be due to a program with an unnecessarily complex navigation and
interface. The design of technology often creates added navigation as
important information is stored in different places.
Effect
:
Motion is the main reason for slowing
processes, increasing worker fatigue and increasing wear and tear on
equipment. Motion also creates safety hazards as greater movement of
equipment risks impacting workers, and greater worker movement can lead to
increases in strains and other injuries.
In an office environment,
motion slows work and increases frustration levels. The amount of time
spent jumping back and forth between programs can be substantial. This
motion adds no value, but slows the employee and causes the employee to have to
stop and start their work repeatedly.
Possible
Solutions:
If Motion waste has to reduce
there is a requirement o designing machines and work stations to suite one piece
flow which minimizes the movement of people working on that job.
This often requires layout changes and is typically an early step in the adoption of lean. One important element in reducing motion is ensuring that tools are available where they are needed. This makes 5S a great program for reducing motion waste. Tools and other essential materials are positioned for optimal placement and minimal motion. All non-essential items are removed from an area. The result is a work cell that is more productive with much less motion.
This often requires layout changes and is typically an early step in the adoption of lean. One important element in reducing motion is ensuring that tools are available where they are needed. This makes 5S a great program for reducing motion waste. Tools and other essential materials are positioned for optimal placement and minimal motion. All non-essential items are removed from an area. The result is a work cell that is more productive with much less motion.
In an office environment,
eliminating motion can be accomplished a number of different ways. One of
the easiest is through training. Every computer program comes with
shortcut key combinations that will speed productivity. Most people know
at hitting Alt-Tab on a Windows computer will change windows, or that Ctrl-C
will copy text and Ctrl-V will paste it. There are hundreds of shortcuts
that can speed productivity and reduce motion.
Another step that improves
productivity and reduces motion is changing the monitors employees use. A
study by NEC found large monitors or dual monitors greatly improves worker
productivity. With text editing tasks, workers completed 8-hours of work
in 5.5 hours when switched they from a conventional 20” monitor to a 24” wide
screen monitor. Workers with spreadsheet tasks had similar gains when
switching from a single 20” monitor to dual 20” monitors. This means
buying four employees a new monitor would yield as much additional productivity
as would be gained by hiring another employee.
Redesigning computer programs
and directory structures can also yield substantial results. Many
companies have adopted strategies to improve the usability of their systems
with tools such as information dashboards. These tools present
information from a variety of sources on a single screen so an employee can
quickly review and assess an entire process or project. Tools like this
greatly reduce the motion wasted by employees switching screens and looking up
information.
Forecasting errors will cause overproduction. Organizations that manufacture to a sales forecast instead of actual demand will have errors. The errors will cause too much of some products and too little of other products to be made.
Waiting
:
Cause
:
The most easy to recognise
waste in any business entity is Waiting waste which is one of the most important
waste in 8 Deadly Waste at manufacturing.
Eliminating time spent waiting
has been a focus of manufacturing improvement activities since the industrial
age started. The motivation to eliminate wait time has been the driving
force behind many of the other wastes. For example, to eliminate any
chance of an employee waiting, large queues of WIP would be accumulated
throughout the production process. Reducing wait time is an essential
objective and important component of lean, but it is just one of the seven
wastes.
When people think of wait
time, most picture a worker in front of a machine waiting for material to
arrive or for the machine to cycle. This is one of the common types of
wait time, but there are more subtle instances that are every bit as
costly. Wait times are a major challenge in supply chain operations, as
companies must wait days or weeks to replenish raw materials. Wait times
also occur in many administrative functions, including the delays in the flow
of information or approvals from one department to another, or the delay of
waiting for an open position to be filled.
The most basic cause of wait
time is an unbalanced process. When one part of a process runs faster
than a previous step, there will be waiting in the process. Another
common cause of waiting is when materials are not available. This can be
due to material handling processes not operating effectively or due to stock
outs, as when replenishment inventory is out of stock with production.
The most common causes of wait
time are poor communication and poor decision making processes. When
employees do not have sufficient information and are not empowered to make
decisions, wait time enters the process. This cause of wait time is
extremely common in administration functions. The more bureaucratic an
organization is, the more wait time due to slow communications and decision
making.
Effect
:
Waiting is pure waste as a
resource goes unused. This lost opportunity is easy to see, but is only
one type of loss due to waiting. Most companies will not allow workers to
sit idly for long periods of time. Even if the cause of waiting is not
resolved, the company will usually seek to resume work. The effect of
waiting is therefore a change in the plan, and resources are deployed to less
than ideal uses to avoid wait time.
Forced plan changes resulting
from a desire to avoid wait time cause a wide range of the other
problems. One common example is when a raw material is out of
stock. The company cannot produce the product required by the
customer. Instead, the company overproduces the products for which raw
materials are available.
Another common effect of wait
time is to paralyze decision making. When information is not available
quickly, decisions cannot be made. Often, this leads to missed
opportunities. By the time the information is available, the opportunity
to use the information is no longer open. Even worse, when information
isn’t available and a decision cannot be postponed, people with make less
accurate decisions.
Finally, wait time is a
primary cause of inefficiency. Every time an employee has to stop because
they lack resources or information, they waste time shifting to other
activities. In today’s office environment, where an employee may work on
dozens or hundreds of tasks every day, wait times can bog a person down and
destroy productivity. This type of wait time appears innocuous – a few
seconds here, a minute there. Over the course of a day, it adds up to
hours. Some researchers have estimated that the average office worker is
unproductive more than 35%. Others have estimated that unproductive time
is the much more pervasive, with value added time constituting only a small
fraction of a worker’s day.
Possible
Solutions:
Eliminating wait time is
usually a straightforward process once the wait time is identified.
Eliminating bottlenecks is a typical strategy, as this allows for more balanced
processes. When wait time is caused by slow communications and decision
making, the company requires structural change. Systems need to be
upgraded to ensure information reaches the people that need it. The
workforce needs to be empowered to make decisions so that individuals do not
have to wait for a decision to arrive.
The most subtle causes of wait
time are distractions that slow a worker’s productivity. Eliminating
potential distractions is an important step. Often, the distractions
appear to be essential. For example, many employees set their computers
to notify them when a new email arrives. This notification immediately
removes the employee from productive work and places the employee in a wait
mode as the employee assesses whether they should act on the email now or
later. Some companies have instituted email-free times, when employees
shut down their email programs and focus on a single task. Tactics like
this are common when implementing lean in an office.
Overproduction
:
Cause
:
Overproduction occurs when a
company manufacturers a product before there is a customer demand.
Overproduction can occur with individual processes or across the entire value
stream. The result of overproduction is excessive inventory, higher capital
requirements, high obsolete and excess inventory expense, and additional
product damage.
Incentives can create an
environment that unintentionally encourages and rewards overproduction. At the
corporate level, the accounting policies will often incentives overproduction.
This is a result of the way companies account for expenses. Materials, labor
and overhead are allocated to finished goods as product is manufactured. This
is designed to properly tie expenses to the products that generated the
expenses. Because overhead expenses are fixed, when the costs are absorbed does
not change the costs. The result of tying absorption to production independent
of demand is a system that encourages overproduction.
Make-to-stock systems create
overproduction by design. In a make-to-stock system, goods are produced in
advance of demand. This is the definition of overproduction.
Forecasting errors will cause overproduction. Organizations that manufacture to a sales forecast instead of actual demand will have errors. The errors will cause too much of some products and too little of other products to be made.
Poor communication from
customers can lead to overproduction as information about demand changes is not
rapidly communicated to the production planners.
Poor quality can also lead to
overproduction. When the quality of a process is unpredictable and
uncontrolled, planners will schedule more production than is needed to ensure
an adequate number of good parts make it through the process. When process
yields are better than average, the number of good parts produced will exceed
the plan.
Effect
:
The most obvious result of overproduction
is an increase in inventory levels. This occurs as the extra production must be
stored until it is needed (or disposed of). There are a number of other
problems and costs associated with overproduction.
In processes with bottlenecks,
any overproduction of an item could result in a capacity or material shortage
of another, more urgently needed item.
Overproduction will often
increase motion and transportation waste as bigger lot sizes result in less
efficient work cell designs and more movement to and from storage locations.
Overproduction will also
increase the amount of obsolete and excess inventory that needs to be
discarded. In a make- to-order environment, there should never be obsolete or
excess inventory. Every item produced is earmarked for a customer.
Possible
Solutions:
In the short run, companies
can implement tighter controls on scheduling and forecasting to reduce
variances and overproduction. As lean techniques are implemented, more
significant changes can be undertaken. One major shift is from make-to-stock to
make-to-order. As a company shifts to a pull system, overproduction is
naturally eliminated since production is originated by customer demand.
Increasing communication
between the company, suppliers and customers can also reduce overproduction as
changes and demand are reacted to much faster.
Any activity that shortens lead times will allow for the reduction of inventory and a corresponding reduction in overproduction. Quality improvements will also allow for lower overproduction.
Any activity that shortens lead times will allow for the reduction of inventory and a corresponding reduction in overproduction. Quality improvements will also allow for lower overproduction.
It is essential for a
company’s incentives to be re-designed to minimize overproduction and excess
inventory. As long as overproduction is rewarded, it will continue.
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